Tuesday, September 25, 2012

Fallen London



Reading doesn't always have to be thought of as something linear. And shouldn't have to be. One of my favorite forms of reading is actually narrative gaming.

One of the best examples is Fallen London. You enter a world that is reminiscent of Neil Gaiman's Neverwhere. In it you use action points to interact with devils, rubbery men and shadowy figures. The world slowly unfurls in snippets of story, as you gain levels in danger, shadow, watchfulness and persuasion. Other strange qualities some negative, some helpful can also be acquired.

It launches your mind into new realms and you will thirst for more, anxiously awaiting a new action point to continue to discover things about the Masters of the Bazaar, the revolutionists, the Universities and then sail to the other corners of the world that have yet to be revealed.

Content is always being added to the game and if you enjoy casual gaming and are not that great with your thumbs on a joystick I would give Fallen London a try. It's free for the most part unless you want to access special content.

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